Stats
HP6119
TP3000
Melee Attack79
Ranged Attack53
Potential64
Melee Accuracy264
Ranged Accuracy258
Evasion112
Steel Flesh
Boosts maximum HP by [10/15/20/25/30]%.
Unwavering Courage
Boosts melee accuracy by [12/14/16/18/20]%.
Flame Trigger
Boosts Blaze Damage by [12/14/16/18/20]%.
Mighty Muscle
Boosts melee attack by [10/15/20/25/30]%.
Combat Presence
Extends Taunt effects by [10/12/14/16/18] seconds.
Dismantler
Grants a [25/30/35/40/45]% chance of dealing [50/75/100/125/150]% more damage to appendage with Melee Arts.
CQC Master
Boosts critical chance by [30/35/40/45/50]% when triggering a melee combo.
Auto Melee Boost
Boosts melee auto-attack damage by [30/35/40/45/50]%.
Iron Knuckle
Boosts physical damage by [30/35/40/45/50]%.
Healing Aura
Recovers [12/14/16/18/20]% of your HP when you use an aura.
Weapon Guard
Boosts physical resistance by [12/14/16/18/20] when wielding a melee weapon.
Blazing Auto
Grants a [10/12/14/16/18]% chance to inflict Blaze [I/I/II/II/III] when melee auto-attacking.
Theroid Slayer
Boosts damage to theroid enemies by [30/35/40/45/50]%.
Yamato Spirit
Boosts TP by [20/30/40/50/60] when using a Melee Art; double that if you have an aura active.
Conflagrant Edge
Boosts thermal damage by [10/20/30/40/50]%.
Aggro Boost
Boosts damage to taunted enemies by [20/40/60/80/100]%.
Fortified Flesh
Boosts maximum HP by[30/35/40/45/50]%.
Grand Procession
Boosts entire party's TP by [300/350/400/450/500] when activating Overdrive.
Thermal Shield
Boosts thermal resistance by [12/14/16/18/20] when wielding a melee weapon.
Topple Toppler
Reduces enemy Topple resistance by [10/15/20/25/30]%.
Shield Screen
Reduces damage by [10/15/20/25/30]% when wielding a shield.
Rising Renewal
Boosts HP recovery by [10/15/20/25/30]% when revived.
Long Topple
Extends Topple effects by [1/2/3/4/5] second(s)
Trauma Tension
Grants a 15% chance of receiving [50/75/100/125/150] TP when taking damage.
Dirty Fighter
Boosts Melee Art damage by [20/40/60/80/100]% to enemies inflicted with Topple.
Stand Strong
Boosts resistance to Stagger, Topple, Knockback, and Launch by [20/40/60/80/100] when wielding a shield.
Machine Gunner
Boosts ranged damage by [20/40/60/80/100]% when fighting two or more enemies.
Heatseeker
Boosts critical chance by [50/60/70/80/100]% when attacking enemies inflicted with Blaze.
Double Spike
Boosts spike damage by [20/40/60/80/100]%.
Double Reflect
Boosts reflect damage by [20/40/60/80/100]%.
Agile Gunslinger
Boosts evasion by [12/14/16/18/20]% when wielding a ranged weapon.
Steady Hand
Boosts ranged accuracy by [12/14/16/18/20]%.
Boosted Bullets
Boosts ranged attack by [10/15/20/25/30]%.
Background Noise
Boosts damage by [25/50/75/100/125]% when using Melee Arts from behind.
Combo Gunner
Boosts damage by [25/50/75/100/125]% when triggering ranged combos.
Third Eye
Boosts TP by [20/30/40/50/60] when using a Ranged Art; double that if you have an aura active.
Master Edge
Boosts critical chance by [5/6/7/8/10]% when wielding a melee weapon.
Aura Burst
Extends Aura effects by [4/5/6/7/8] seconds
Deep Fang
Reduces enemy debuff resistance by [10/15/20/25/30]% when attacking from the side.
Mortal Enemy
Boosts damage to humanoid enemies by [30/35/40/45/50]%.
Trigger Happy
Reduces an Art's cooldown by [30/35/40/45/50]% when triggering a ranged combo.
Lifeline
Recovers [10/15/20/25/30]% of your HP when HP is at 50% or less and you use an aura.
Mindscape
Boosts maximum TP by [500/750/1000/1250/1500].
Hellhound
Extends Overdrive duration by [5/6/7/8/10] seconds.
Night Vision
Boosts damage by [20/40/60/80/100]% during the nighttime.
Zero Lapse
Reduces cooldown for melee auto-attacks by [30/35/40/45/50]%.
Red Zone
Boosts critical chance by [20/25/30/35/40]% during Overdrive.
Crisis Catalyst
Boosts critical chance by [10/15/20/25/30]% when HP is 50% or less. Effect doubles when HP is 25% or less.
Blood Carnival
Grants a [5/10/15/20/25]% chance of converting [4/6/8/10/12]% of damage dealt to HP when melee auto-attacking.
Phantom Counter
Boosts your Overdrive count by [4/6/8/10/12] when activating Overdrive.
Killshot
Boosts critical chance for ranged auto-attacks by [5/6/7/8/10]%.
Electric Guard
Boosts electric resistance by [12/14/16/18/20] when wielding a melee weapon.
Electric Boost
Boosts electric damage by [30/35/40/45/50]%.
Knock 'n' Shock
Grants a [10/12/14/16/18]% chance of inflicting Shock [I/I/II/II/III] when using Melee Arts.
Fleet Feet
Boosts evasion by [10/15/20/25/30]% when wielding a melee weapon.
Piscinoid Slayer
Boosts damage to piscinoid enemies by [30/35/40/45/50]%.
Long Shot
Boosts ranged weapon range by [5/10/15/20/25]m.
Unstoppable
Boosts resistances to Stagger, Topple, Knockback, and Launch by [20/40/60/80/100] when sprinting.
Quick Reload
Reduces cooldown for ranged auto-attacks by [30/35/40/45/50]%.
Conductive Strike
Boosts electric damage by [200/225/250/275/300]% to enemies inflicted with Shock.
Electric Flesh
Grants a [10/15/20/25/30]% chance of dealing electric spike damage when taking a hit.
TP Overdrive
Boosts TP by [100/110/120/130/150] when using an Art while in Overdrive.
Inner Search
Boosts potential by [12/14/16/18/20]%.
Beam Boost
Boosts beam damage by [30/35/40/45/50]%.
Beam Guard
Boosts beam resistance by [12/14/16/18/20] when wielding a ranged weapon.
Buff Heal
Recovers [100/200/300/400/500] HP when receiving a buff.
Healing Touch
Boosts the HP recovery of party members you revive by [30/35/40/45/50]%.
High Tension
Boosts maximum TP by [500/750/1000/1250/1500].
Beauty Sleep
Extends Sleep effects by [10/12/14/16/18] seconds.
Brain Wall
Boosts resistance to Sleep, Control, and Slow Arts by [20/40/60/80/100] when you have an aura active.
Gentle Approach
Grants a [50/60/70/80/100]% chance of not waking up a sleeping enemy when auto-attacking.
King's Decree
Reduces enemy Control resistance by [10/15/20/25/30]% and raises debuff tier by 1.
Extra Armor
Boosts Barrier's damage absorbtion by [3/6/9/12/15]%.
Feather Touch
Grants a [80/85/90/95/100]% chance of not waking a sleeping enemy when attacking with an Art.
Unpleasant Dream
Boosts damage to sleeping enemies by [50/75/100/125/150]%.
Core Crusher
Negates appendage damage from your Ether attacks, but boosts primary damage by [50/75/100/125/150]%.
Ether Guard
Boosts ether resistance by [12/14/16/18/20] when wielding a ranged weapon.
Gravity Boost
Boosts gravity damage by [10/20/30/40/50]%.
Well-Weathered
Boosts TP by [200/225/250/275/300] when taking weather damage.
Appendage Erosion
Boosts appendage damage by [10/20/30/40/50]% for every debuff on the enemy.
Resistant Flesh
Boosts resistance to all debuffs by [12/15/18/21/24]%.
Tactical Analyst
Reduces enemy debuff resistance by [12/15/18/21/24]% when landing an attack.
King's Boon
Grants All Abilities Up [I/II/III/IV/V] to enemies under your Control.
Secondary Accelerator
Reduces secondary cooldown by [10/20/30/40/50]%.
Ether Boost
Boosts ether damage by [30/35/40/45/50]%.
Mechanoid Slayer
Boosts damage to mechanoid enemies by +[30/35/40/45/50]%.
Knight's Soul
Boosts maximum TP by [500/750/1000/1250/1500].
Aura Assault
Boosts melee attack and melee accuracy by [10/15/20/25/30]% when you have an aura active.
Buff Extender
Extends buff effects by [5/6/7/8/10] seconds.
Supreme Sword
Boosts damage by [20/40/60/80/100]% when triggering melee combos.
Gravity Guard
Boosts gravity resistance by [12/14/16/18/20] when wielding a ranged weapon.
Fast Forward
Reduces an Art's cooldown by [10/20/30/40/50]% when triggering a melee combo.
Stellar Entry
Boosts GP by [1000/1250/1500/1750/2000] when boarding your Skell while in Overdrive.
Synchrony
Boosts Skell melee attack, ranged attack, melee & ranged accuracy, potential, and evasion by [4/6/8/10/12]%.